Meek vs Morphy
Mobile | ?
214
[Event "Mobile"] [Site "?"] [Round "0"] [White "Meek"] [Black "Morphy"] [Result "0-1"] [ECO "C44"] [Opening "Scotch Gambit: 5.Ng5"] 1. e4 e5 2. Nf3 Nc6 3. d4 exd4 4. Bc4 Bc5 5. Ng5 {This premature attack allows Black to seize the initiative by continually developing his pieces.} 5... Nh6 { Black develops another piece while defending his f7 pawn. 5...Ne5 when Black would be making the same mistake that White did of moving a piece again which has already been developed.} 6. Nxf7 Nxf7 7. Bxf7+ Kxf7 8. Qh5+ g6 9. Qxc5 { Although White has managed to restore the material balance one has to be suspicious that all of White's pieces which were active before the combination have now disappeared from the board.} 9... d6 {Black clears an opening for his light squared bishop while gaining a tempo on the White queen.} 10. Qb5 Re8 11. Qb3+ {11.O-O Getting the king to safety should have been preferred.} 11... d5 { Black takes advantage of White's e-pawn being pinned to his king.} 12. f3 Na5 { Played with the idea of driving the White queen off the a2-g8 diagonal.} 13. Qd3 dxe4 14. fxe4 Qh4+ 15. g3 Rxe4+ { Black's better development has turned into an attack on the White king.} 16. Kf2 Qe7 17. Nd2 Re3 {The following play revolves around Black trying to chase the White queen from the protection of the e2 square in order for Black to seize the seventh rank with Re2+.} 18. Qb5 c6 19. Qf1 Bh3 20. Qd1 { 20.Qxh3 Re2+ 21.Kg1 would allow Black a forced mate in two.} 20... Rf8 21. Nf3 Ke8 {White resigned due to the material losses that will follow because of his pinned knight on f3.} 0-1
0-1
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