Gilg vs Pelikan
801
[Event "Reichenberg"] [Site "?"] [Round "0"] [White "Gilg"] [Black "Pelikan"] [Result "1-0"] [ECO "E60"] [Opening "King's Indian: 3.Nf3 Bg7"] 1. d4 Nf6 2. c4 g6 3. Nf3 Bg7 4. Nc3 O-O 5. g3 d6 6. Bg2 Nbd7 7. O-O e5 8. d5 a5 9. e4 Nc5 10. Ne1 Ne8 11. Nd3 f5 {Black's idea is to recapture on c5 with his d-pawn, and then occupy d6 with the Knight} 12. Nxc5 dxc5 13. Be3 { This crosses Black's plan, for if 13. ... Pb6, there comes 14. Pexf5 and 15.Pd6 } 13... Qd6 (13... b6 14. exf5 gxf5 15. d6) 14. f4 {This move generally involves difficulties caused be the weakness of the e-pawn. here there is no such difficulty, since at some suitable moment the e-pawn can be exchanged for the pawn on f5. If Black opens the game by exchanging on e4 and f4, the game turns to White's advantage as a rule, for with his d-pawn already on the fifth rank the square e5 can easily become a strong support point} 14... Bd7 15. Qd2 Rb8 16. Rae1 b6 17. Rf2 Rf7 18. Kh1 Qf8 {Black is ready for Nd6} 19. fxe5 Bxe5 20. Bh6 Qd6 { The square reserved for the Knight is again occupied by the Queen instead} ( 20... Bg7 21. Bxg7 Qxg7 22. e5) 21. Rfe2 Nf6 (21... f4 22. gxf4 Bxf4 23. Bxf4 Qxf4 24. Qxf4 Rxf4 25. b3) 22. exf5 Bxc3 23. Qxc3 Bxf5 24. Re6 $1 { A decisive combination based on the support point e6} 24... Qd8 (24... Bxe6 25. dxe6 Rff8 26. e7 Rfe8 27. Bd5+ Kh8 28. Re6 $18) 25. Bg5 Ne4 (25... Bxe6 26. dxe6) 26. Bxd8 Nxc3 27. Re8+ Kg7 (27... Rf8 28. Rxf8+ Kxf8 29. Be7+ Kf7 30. bxc3 Re8 31. d6 cxd6 32. Bd5+ Kg7 33. Bf6+ Kxf6 34. Rxe8) 28. bxc3 1-0
1-0
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Players
WhiteGilg
BlackPelikan
Game
Moves28
OpeningE60 — King's Indian: 3.Nf3 Bg7
Result1-0
Date
Tags
Tournament
TournamentReichenberg
Location?
Round0